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Senior Game Designer

Contact

✉️[email protected]

☎️(+84) 90 448 8831

Social Media

🎮 Game Developer

💼 LinkedIn

🌎 Facebook

🐤 Twitter

Toolset

Notion (documentation & database)

Whimsical (wireframing)

Unity

Excel/Google Sheets

Powerpoint/Google Slides

I am an active senior game designer with more than 10 years working in the video game industry at different levels, and more than 7 years as a game designer. I excel at designing game systems, writing and maintaining GDDs, pushing numbers on spreadsheets, and I’m comfortable with hands-on tasks inside game engines.


Education & Qualifications

University of Bradford, UK

Bachelor of Science in Business Management (2009 - 2013)

Cambridge University Press & Assessment

Certificate in Advanced English - Level C2

Issued Oct 2023

Credential ID C4421453


Careers

Monster Box Studios

Lead Game Designer

2021-2024

Worked as Lead Game Designer of the game Rune Seeker at all stages: concept, prototyping, implementation, iteration, testing and operation. Tasks include designing systems, tools, wireframing, economy design & balancing. GDDs were primarily written and organized using Notion. Wireframes, mockups and graphs were in Whimsical. Spreadsheets were made using Google Sheets. Many other odd details and adjustments were written directly on ClickUp.

WEEA, JSC.

Founder & CEO

2018 - 2020

A product startup, making a web-based, text-based narrative game called Dẫn Truyện. In charge of game design, monetization design, project management, and other business responsibilities.

Legasoft Studios

Lead Game Designer

2017 - 2018

In charge of delivering game concepts, writing GDDs, collaborating with art and programming, and co-PM. Documents and spreadsheets were done using Google Docs and Sheets.

Suppressive Fire Games

Level Artist/Designer

2013 - 2015

In charge of environment art and level design of the game Blood Alloy: Reborn. The art was done using Graphics Gale, level blockouts and final asset generation were done using Photoshop.


Project Showcase

Rune Seeker

PC/Android/iOS (Unity)

A cross-platform, simultaneous turn-based, card-based RPG, with five different gameplay modes.

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Blood Alloy: Reborn

PC (Unity)

A indie, 2D pixel art, action platformer by Suppressive Fire Games, with a fast-paced and combo-based combat system.

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Mecha Strike

Android/iOS (Unity)

A (now defunct) 2D action platformer game for mobile platforms, with a PvP gameplay mode, featuring a custom level editor.

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Dẫn Truyện

Web

A (now defunct) text-based storytelling game platform, where players take turn to use game mechanics to write coherent stories together.

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Portfolio

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**Roguelike Map Generation (Vietnamese)**

A canvas demonstrating algorithms to generate random tile-based roguelike maps.

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**RSK - Tổng hợp chỉ số kinh tế game (Mixed Language)**

A spreadsheet demonstrating economy design, which also provides tools for balancing.

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**Combat Action Scripts (Vietnamese)**

A document denoting action scripts in turn-based combat, so game designers can use to quickly design combat skills instead of hardcoding into the game.

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**Sample Card Database (Mixed Language)**

A database of cards designed for turn-based combat.

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Personal Projects

Book Translation

Currently collaborating as translator with Vietnam Game Developer Association (VGDA) to translate classic game design textbooks, which include: